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July 7, 2009

800 TFLOP Real-Time Ray Tracing GPU Unveiled, Not for Gamers

Jon Stokes

A Japanese company has announced a massive, 800 teraflop real-time ray tracing (RTRT) system that gangs together nine, 73-core chips into a single system that fits inside a desktop computer form factor. The new chip, which is being jointly developed with Toyota and Unisys, is aimed at the auto industry, where designers will use it to prototype body designs and paint combinations.

Full story at Ars Technica