Since 1986 - Covering the Fastest Computers in the World and the People Who Run Them

Language Flags
February 7, 2013

The Week in HPC Research

Nicole Hemsoth

The top research stories of the week have been hand-selected from prominent science journals and leading conference proceedings. Here’s another diverse set of items, including GPGPU programming challenges, checkpoint-restart for HPC cloud applications, novel methods for detecting concurrency errors, some distributed computing primers, and the latest patent applications.

Improving GPGPU Concurrency

A team of computer scientists from the Supercomputer Education and Research Centre at the Indian Institute of Science in Bangalore, India, have written a paper [PDF] describing their efforts to achieve improved GPGPU concurrency with elastic kernels.

Researchers Sreepathi Pai, Matthew J. Thazhuthaveetil, and R. Govindarajan observe that each new generation of GPUs increases the resources available to GPGPU programs. They further note that GPU programming models, such as CUDA, were designed to scale to make use of these resources, but there is still significant under-utilization. Specifically, the Parboil2 suite used for their work utilizes only 20–70% of resources on average. They set out to examine how GPUs that support concurrent execution of kernels can lead to gains in the utilization rate.

They write:

“In this work, we study concurrent execution of GPU kernels using multiprogram workloads on current NVIDIA Fermi GPUs. On two-program workloads from the Parboil2 benchmark suite we find concurrent execution is often no better than serialized execution. We identify that the lack of control over resource allocation to kernels is a major serialization bottleneck. We propose transformations that convert CUDA kernels into elastic kernels which permit fine-grained control over their resource usage.”

The researchers identify several possible solutions and evaluate those proposals on real hardware. Using multiprogrammed workloads constructed from benchmarks in the Parboil 2 suite, they demonstrate a 1.21x increase in system throughput and a 3.73x increase average normalized turnaround time (ANTT) for two-program workloads. Naturally, this short summary does not do justice to the complexity of the work involved, but the authors’ writing is clear and detailed and should be a welcome addition to the growing body of GPGPU research.

Next >> Checkpoint-restart for HPC cloud applications

Virtual disk based checkpoint-restart for HPC cloud applications

Noted researchers Bogdan Nicolae (IBM Ireland) and Franck Cappello (INRIA) have published a paper in the February issue of the Journal of Parallel and Distributed Computing describing a novel virtual disk based Checkpoint-restart mechanism for HPC applications on IaaS clouds.

While cloud computing is making inroads into industry and academia as an alternative platform for running HPC applications on bare metal, on-premise systems, there are still important barriers to be addressed. The authors write that “the need to provide fault tolerance, support for suspend-resume and offline migration, an efficient Checkpoint-Restart mechanism becomes paramount in this context.”

To meet this challenge, they propose BlobCR, which they refer to as “a dedicated checkpoint repository that is able to take live incremental snapshots of the whole disk attached to the virtual machine (VM) instances.” The role of BlobCR is to reduce the performance overhead of checkpointing by persisting VM disk snapshots asynchronously in the background using a low overhead technique.

The mechanism supports both application-level and process-level checkpointing, as well as roll back file system changes. The authors carried out large-scale experiments, achieving positive results both for artificial settings and for an actual HPC application.

Next >> Detecting Concurrency Errors

An Efficient Method for Detecting Concurrency Errors

With the advance of multicore and multi-threaded processors, concurrent programs have become more prevalent to take advantage of these capabilities. But errors are more likely in concurrent code, and conventional error detection methods do not scale well. As a result, concurrency errors, such as data races and deadlock, are a growing cause of system faults.

The problem has attracted the interest of group of computer scientists from State Key Laboratory of Software Engineering, School of Computers, Wuhan University. Their work explores methods for improving the trustworthiness of concurrent programs and points to a novel and efficient method for detecting concurrency errors in object-oriented programs that relies on static and dynamic analysis. Their paper, “An efficient method for detecting concurrency errors in object-oriented programs,” appears in the 2012 (12) issue of Science China, Vol 55.

The three member team argue that: “Implementation and promotion of this work will increase development efficiency of concurrency software, and improve the dependability of concurrent systems. It will contribute greatly towards reducing the complexity of concurrency error detection, thereby reducing manual overhead and economic cost.”

Next >> Distributed Computing for Beginnners

Concurrent, parallel and distributed computation for beginners (or their teachers)

While much of computing education research is built on introductory-level subjects, the ACM Transactions on Computing Education (TOCE) Journal devotes an entire issue to the other end of the spectrum, learning advanced subjects, identified here as “concurrent, parallel and distributed computation.”

The issue includes four approaches for teaching these subjects that is in keeping with typical university budgets. The proposed lessons cover MapReduce in a cloud, a network of gaming consoles, remote computing on a multicore system, and software modeling using formal specifications.

The first article describes the experiences of a group of researchers teaching MapReduce in a large undergraduate lecture course using public cloud services and the standard Hadoop API. The second explores an innovative method for designing an affordable high-performance cluster system using the PlayStation 3 (PS3). The third uses the major educational operating system, called Xipx, to provide students with system programming experience in a distributed message-passing environment. While the final presentation is basically an undergraduate course on concurrent programming using formal specifications in different stages of the learning process.

Next >> Patents

The Week in HPC Patents

Ok, so we haven’t really combed the patent office files for an exhaustive list of relevant HPC patents, but there were a couple noteworthy ones that came across my electronic transom, to wit:

1) System and Method for Improving the Performance of High Performance Computing Applications on Cloud Using Integrated Load Balancing (United States Patent Application 20130031545)

The five-person team of inventors (four from India and one from the United States) note that “effective optimization of the load assignments on the Cloud needs to take into account the High Performance Computing (HPC) application task requirements as well as the computational capacity and communication bandwidth of the Cloud resources. This disclosure proposes an approach for two-way transfer of the essential information between Cloud and HPC applications that result in better load assignment without violating network privacy.”

2) Automatically Routing Super-Compute Interconnects (United States Patent Application 20130031334)

The three-member Austin, Texas-based team write that the “application relates generally to an improved data processing apparatus and method and more specifically to mechanisms for automatically routing super-compute interconnects.”

Most of the patent verbiage is rather obtuse, but the extremely-detailed drawings, as exemplified by figure 1 below, may offer assistance in parsing these weighty documents: