Turbulence Simulations Help Make Movie Magic

By Scott Gibson

August 8, 2013

One could aptly say that Nils Thuerey’s experiences in computer modeling and simulation lean toward the dramatic: He and three colleagues won an Oscar for Technical Achievement in 2012 from the Academy of Motion Picture Arts and Sciences for developing an algorithm to create fast and controllable smoke simulations and explosions on film, and a 90-second scene from a feature film involving a burning horse and lots of slow-motion fire stands out in his mind as his most challenging visualization of late.

The horse and fire sequence was from “Rise of an Empire,” the prequel to the movie “300” about the Battle of Thermopylae in 480 B.C. And specifically, Thuerey and colleagues Theodore Kim, Markus Gross, and Doug James won the Oscar for “the invention, publication and dissemination of Wavelet Turbulence Software.” The application employs a technique that has “allowed for fast, art-directable creation of highly detailed gas simulation, making it easier for the artist to control the appearance of these effects in the final image,” the description of the award reads. The software has been used in about 30 feature films, including “Avatar” and “Iron Man 3.”

“It’s great to see technology making a real impact in industry — to see that it’s useful, and ultimately being able to watch it on the big screen,” Thuerey said.

In a recent talk in San Diego at the XSEDE13 conference — the annual meeting of researchers, staff and industry who use and support the U.S. cyberinfrastructure — Thuerey provided an overview of the technical methodology involved in special-effects turbulence modeling and simulation research.

Simulating and Iterating 

The development of simulated special effects is accelerated by high-performance computing (HPC), with speed advantages afforded by the parallelization of data and the use of graphics processing units (GPUs). Thuerey explained that in movie-making, right next to art direction (project control) in terms of importance is the time required to run a special-effects simulation, and the average turnaround of one-half day allowed by HPC seems to suit film artists.

The control aspect of film production also includes rendering the chaotic turbulence in fire, smoke and water and its complexity with as much realism as possible. The general approach to doing that, Thuerey said, is to start with a coarse and fast simulation and turn it into one that is detailed and of high resolution.

Fluid simulations — which in this context can refer to fire, smoke or water — serve as the base layer of a special effect, to which overlays, textures and particles are added. “You can have each layer approved, and then the simulation can remain ‘locked’ and unchanged,” Thuerey said. “In general, all movies iterate a lot: an artist produces different versions with feedback from supervisors and clients until everyone is happy — or as happy as possible.”

To add the details to effects, the researchers examine what are referred to as octaves in wavelet (small wave) turbulence. Metaphorically akin to musical octaves, these separate the different sizes of vortices (whirling masses) in a turbulent flow, and the large ones can be broken down into smaller and smaller ones. “We need vortices of very specific sizes that we can correctly blend in with those of the coarse simulation,” Thuerey explained.

The workflow for special-effects creation devised by Kim, Thuerey, James and Gross consists of the iterative steps of conceptualizing the artistic goal and developing the coarse simulation, followed by the execution of the one-time actions of detail detection, the tracking of motion and the application of turbulence.

More Particles, More Realism

Thuerey and colleagues Tobias Pfaff of the computer graphics laboratory ETH Zurich and Jonathan Cohen and Sarah Tariq of NVIDIA developed a scalable method of resolving the fine details of turbulent flows and published a paper entitled “Scalable Fluid Simulation using Turbulence Particles” for SIGGRAPH Asia 2010.  Thuerey discussed highlights from the paper during his talk at XSEDE13, relating how in their methodology they use what’s called a two-equation K-epsilon model to compute the transport of turbulent energy, which they integrate into a base flow of smoke. In the next step, the researchers add particles for greater realism, without changing the overall flow of the effect. The end result is turbulent, billowing smoke. Thuerey added that the faster speed afforded by GPUs makes the computing of more interesting flows possible.

“The ‘classical’ use of turbulence models in computational fluid dynamics is to gain knowledge about, say, averaged quantities, for example,” Thuerey explained. “For graphics, we are more interested in synthesizing the turbulent flow over time to generate images with it. So there’s quite a difference in the goals for each direction.”

“Anything is Possible”

HPC can help not only with an explosion taking place in the foreground of the screen but also in the background in the form of what are called “invisible VFX.” “The easier it is to create these effects, the more we can use them in all parts of a scene,” Thuerey said. One example he gave during his talk was the computerized addition of bruises on an actor.

With the computational power and the advances made possible by research in special effects, “anything is possible, but it can be pretty expensive,” Thuerey said.

“The effects require very heavy computations, and the outcome is difficult to predict,” he explained. “So it takes many iterations to reach the desired shape, motion, etc.”

The content of Thuerey’s research and talk corresponds nicely with much of the activities taking place across the XSEDE ecosystem, according to XSEDE13 Technical Program Chair Amit Majumdar. “Scientfic visualization of terabytes to petabytes of data, produced by HPC simulations, is a big part of the end-to-end science process for XSEDE users,” he said. “Nils’ talk was excellent, as he discussed how he combines advanced algorithms and knowledge of domain science, such as turbulence, to generate these amazing visualizations.”

Thuerey praised the merit of XSEDE, saying, “It’s great to have such a strong organization for the high-performance-computing field.”

The annual XSEDE conference, organized by the National Science Foundation’s Extreme Science and Engineering Discovery Environment with the support of corporate and non-profit sponsors, brings together the extended community of individuals interested in advancing research cyberinfrastructure and integrated digital services for the benefit of science and society. XSEDE13 was held July 22–25 in San Diego; XSEDE14 will be held July 13–18 in Atlanta. For more information, visit https://conferences.xsede.org/xsede14.

Subscribe to HPCwire's Weekly Update!

Be the most informed person in the room! Stay ahead of the tech trends with industry updates delivered to you every week!

Nvidia Showcases Work with Quantum Centers at ISC24

May 13, 2024

With quantum computing surging in Europe, Nvidia took advantage of ISC24 to showcase its efforts working with quantum development centers. Currently, Nvidia GPUs are dominant inside classical systems used for quantum sim Read more…

ISC24: Hyperion Research Predicts HPC Market Rebound after Flat 2023

May 13, 2024

First, the top line: the overall HPC market was flat in 2023 at roughly $37 billion, bogged down by supply chain issues and slowed acceptance of some larger systems (e.g. exascale), according to Hyperion Research’s ann Read more…

Top 500: Aurora Breaks into Exascale, but Can’t Get to the Frontier of HPC

May 13, 2024

The 63rd installment of the TOP500 list is available today in coordination with the kickoff of ISC 2024 in Hamburg, Germany. Once again, the Frontier system at Oak Ridge National Laboratory in Tennessee, USA, retains its Read more…

Harvard/Google Use AI to Help Produce Astonishing 3D Map of Brain Tissue

May 10, 2024

Although LLMs are getting all the notice lately, AI techniques of many varieties are being infused throughout science. For example, Harvard researchers, Google, and colleagues published a 3D map in Science this week that Read more…

ISC Preview: Focus Will Be on Top500 and HPC Diversity 

May 9, 2024

Last year's Supercomputing 2023 in November had record attendance, but the direction of high-performance computing was a hot topic on the floor. Expect more of that at the upcoming ISC High Performance 2024, which is hap Read more…

Processor Security: Taking the Wong Path

May 9, 2024

More research at UC San Diego revealed yet another side-channel attack on x86_64 processors. The research identified a new vulnerability that allows precise control of conditional branch prediction in modern processors.� Read more…

ISC24: Hyperion Research Predicts HPC Market Rebound after Flat 2023

May 13, 2024

First, the top line: the overall HPC market was flat in 2023 at roughly $37 billion, bogged down by supply chain issues and slowed acceptance of some larger sys Read more…

Top 500: Aurora Breaks into Exascale, but Can’t Get to the Frontier of HPC

May 13, 2024

The 63rd installment of the TOP500 list is available today in coordination with the kickoff of ISC 2024 in Hamburg, Germany. Once again, the Frontier system at Read more…

ISC Preview: Focus Will Be on Top500 and HPC Diversity 

May 9, 2024

Last year's Supercomputing 2023 in November had record attendance, but the direction of high-performance computing was a hot topic on the floor. Expect more of Read more…

Illinois Considers $20 Billion Quantum Manhattan Project Says Report

May 7, 2024

There are multiple reports that Illinois governor Jay Robert Pritzker is considering a $20 billion Quantum Manhattan-like project for the Chicago area. Accordin Read more…

The NASA Black Hole Plunge

May 7, 2024

We have all thought about it. No one has done it, but now, thanks to HPC, we see what it looks like. Hold on to your feet because NASA has released videos of wh Read more…

How Nvidia Could Use $700M Run.ai Acquisition for AI Consumption

May 6, 2024

Nvidia is touching $2 trillion in market cap purely on the brute force of its GPU sales, and there's room for the company to grow with software. The company hop Read more…

Hyperion To Provide a Peek at Storage, File System Usage with Global Site Survey

May 3, 2024

Curious how the market for distributed file systems, interconnects, and high-end storage is playing out in 2024? Then you might be interested in the market anal Read more…

Qubit Watch: Intel Process, IBM’s Heron, APS March Meeting, PsiQuantum Platform, QED-C on Logistics, FS Comparison

May 1, 2024

Intel has long argued that leveraging its semiconductor manufacturing prowess and use of quantum dot qubits will help Intel emerge as a leader in the race to de Read more…

Nvidia H100: Are 550,000 GPUs Enough for This Year?

August 17, 2023

The GPU Squeeze continues to place a premium on Nvidia H100 GPUs. In a recent Financial Times article, Nvidia reports that it expects to ship 550,000 of its lat Read more…

Synopsys Eats Ansys: Does HPC Get Indigestion?

February 8, 2024

Recently, it was announced that Synopsys is buying HPC tool developer Ansys. Started in Pittsburgh, Pa., in 1970 as Swanson Analysis Systems, Inc. (SASI) by John Swanson (and eventually renamed), Ansys serves the CAE (Computer Aided Engineering)/multiphysics engineering simulation market. Read more…

Intel’s Server and PC Chip Development Will Blur After 2025

January 15, 2024

Intel's dealing with much more than chip rivals breathing down its neck; it is simultaneously integrating a bevy of new technologies such as chiplets, artificia Read more…

Comparing NVIDIA A100 and NVIDIA L40S: Which GPU is Ideal for AI and Graphics-Intensive Workloads?

October 30, 2023

With long lead times for the NVIDIA H100 and A100 GPUs, many organizations are looking at the new NVIDIA L40S GPU, which it’s a new GPU optimized for AI and g Read more…

Choosing the Right GPU for LLM Inference and Training

December 11, 2023

Accelerating the training and inference processes of deep learning models is crucial for unleashing their true potential and NVIDIA GPUs have emerged as a game- Read more…

Shutterstock 1606064203

Meta’s Zuckerberg Puts Its AI Future in the Hands of 600,000 GPUs

January 25, 2024

In under two minutes, Meta's CEO, Mark Zuckerberg, laid out the company's AI plans, which included a plan to build an artificial intelligence system with the eq Read more…

AMD MI3000A

How AMD May Get Across the CUDA Moat

October 5, 2023

When discussing GenAI, the term "GPU" almost always enters the conversation and the topic often moves toward performance and access. Interestingly, the word "GPU" is assumed to mean "Nvidia" products. (As an aside, the popular Nvidia hardware used in GenAI are not technically... Read more…

Nvidia’s New Blackwell GPU Can Train AI Models with Trillions of Parameters

March 18, 2024

Nvidia's latest and fastest GPU, codenamed Blackwell, is here and will underpin the company's AI plans this year. The chip offers performance improvements from Read more…

Leading Solution Providers

Contributors

Shutterstock 1285747942

AMD’s Horsepower-packed MI300X GPU Beats Nvidia’s Upcoming H200

December 7, 2023

AMD and Nvidia are locked in an AI performance battle – much like the gaming GPU performance clash the companies have waged for decades. AMD has claimed it Read more…

Eyes on the Quantum Prize – D-Wave Says its Time is Now

January 30, 2024

Early quantum computing pioneer D-Wave again asserted – that at least for D-Wave – the commercial quantum era has begun. Speaking at its first in-person Ana Read more…

The GenAI Datacenter Squeeze Is Here

February 1, 2024

The immediate effect of the GenAI GPU Squeeze was to reduce availability, either direct purchase or cloud access, increase cost, and push demand through the roof. A secondary issue has been developing over the last several years. Even though your organization secured several racks... Read more…

The NASA Black Hole Plunge

May 7, 2024

We have all thought about it. No one has done it, but now, thanks to HPC, we see what it looks like. Hold on to your feet because NASA has released videos of wh Read more…

Intel Plans Falcon Shores 2 GPU Supercomputing Chip for 2026  

August 8, 2023

Intel is planning to onboard a new version of the Falcon Shores chip in 2026, which is code-named Falcon Shores 2. The new product was announced by CEO Pat Gel Read more…

GenAI Having Major Impact on Data Culture, Survey Says

February 21, 2024

While 2023 was the year of GenAI, the adoption rates for GenAI did not match expectations. Most organizations are continuing to invest in GenAI but are yet to Read more…

Q&A with Nvidia’s Chief of DGX Systems on the DGX-GB200 Rack-scale System

March 27, 2024

Pictures of Nvidia's new flagship mega-server, the DGX GB200, on the GTC show floor got favorable reactions on social media for the sheer amount of computing po Read more…

How the Chip Industry is Helping a Battery Company

May 8, 2024

Chip companies, once seen as engineering pure plays, are now at the center of geopolitical intrigue. Chip manufacturing firms, especially TSMC and Intel, have b Read more…

  • arrow
  • Click Here for More Headlines
  • arrow
HPCwire